Devlog - Map Generation
This week I worked on setting up the map generation with different types of locations.
I made 8 different locations and made a generator that shuffles them around and connects them randomly.
Each location currently only has one placeholder event, but in full game, event will be picked from a list when you arrive, based on the choices you made until then.
Here are 3 random connection and shuffle patterns of locations:
Currently, you are going from top to bottom, picking available path after each event, but I may change the direction later (this one is easiest direction to code :p)
I have plans for a potential actual terrain getting generated with tiles, so it matches the location descriptors, but that's a consideration to way later.
Next step is to fill these events with some actual gameplay so I can test if the game loop makes sense or not.
Get Adventure Gal
Adventure Gal
Lewd Choose Your Own Adventure RPG
Status | On hold |
Author | PowerOfSin |
Genre | Role Playing, Interactive Fiction |
Tags | 2D, Adult, Erotic, Godot, Hentai, NSFW, Pixel Art, Story Rich |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- Devlog - Demo and plans going forward8 days ago
- Devlog - Art Progress53 days ago
- Devlog - Content takes time73 days ago
- Update - First Playable Browser Version73 days ago
- Devlog - Scope Creep Management92 days ago
- Devlog - Worldbuilding Effects on Game DesignAug 30, 2024
- Devlog - First LookAug 07, 2024
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