Devlog - Map Generation
This week I worked on setting up the map generation with different types of locations.
I made 8 different locations and made a generator that shuffles them around and connects them randomly.
Each location currently only has one placeholder event, but in full game, event will be picked from a list when you arrive, based on the choices you made until then.
Here are 3 random connection and shuffle patterns of locations:
Currently, you are going from top to bottom, picking available path after each event, but I may change the direction later (this one is easiest direction to code :p)
I have plans for a potential actual terrain getting generated with tiles, so it matches the location descriptors, but that's a consideration to way later.
Next step is to fill these events with some actual gameplay so I can test if the game loop makes sense or not.
Adventure Gal
Lewd Roguelike Choose Your Own Adventure RPG
Status | In development |
Author | PowerOfSin |
Genre | Role Playing, Interactive Fiction |
Tags | Adult, Erotic, Godot, Pixel Art, Roguelike, Story Rich |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- Devlog - Art Progress34 days ago
- Devlog - Content takes time54 days ago
- Update - First Playable Browser Version54 days ago
- Devlog - Scope Creep Management74 days ago
- Devlog - Worldbuilding Effects on Game Design87 days ago
- Devlog - First LookAug 07, 2024
Leave a comment
Log in with itch.io to leave a comment.