Devlog - First Look


Welcome

Gonna start writing a devlog here pretty regularly, recording my progress on game features.

Game will be Adult Only (R18) and will work on both PC and Mobile. Will probably cost 10 bucks.

I plan to make it early access and expand by adding more events as things go, and balance things out as people join in. Most probably gonna early access here on itch, but if you want to see some early art concepts, also check out and support my Fanbox (https://powerofsin.fanbox.cc/)

I am coding this in Godot and drawing the art in Aseprite.

Current State

The current state of the game is:

  • Stat system is functional for setting and reading all in-game stats
  • Story event system is functional. Meaning, I can make an event with branching choices that react to stats and updates them. Can also update images and play potential animations.
  • Roll system for rolling the dice for random choices, along with stat modifiers (dice rolling uses dice syntax addon)
  • Visualization tool for editing events easier because going through Godot resources is a pain when things get complicated


Next Plans

I need to make a bunch more placeholder events so I can work on transitions between them (aka, the Map).

So far I have 2 (the 'tavern' event and a 'tentacle trap' event) and I am already seeing I need to focus on different types of themes.

I may share some further design details here, but all the game art stuff will be on the FanBox, as mentioned above.


If anyone is curious about how I set up the systems presented above, do let me know and I may write a devlog about it.

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